--------------------------------------------------------------------
- Log file for S:\inline\Engineering\PS2\assets\skaters\SBoek\SB_Zit.ZIT
--------------------------------------------------------------------
- Exported from C:\Inline\Art\Characters\Playable\License\Chris_Edwards\CEdwards_Export\CEd_ZIT\FinZits\Cloth_Ed\Chris_Cloth_Test_13.max
--------------------------------------------------------------------


--------------------------------------------------------------------
Textures
--------------------------------------------------------------------
 Width:256, Height:256 Refs: 3897 - S:\INLINE\ART\CHARACTERS\PLAYABLE\LICENSE\CHRIS_EDWARDS\CEDWARDS_MAPS\CED_FINMAPS\CEDWARDS_256_ID2_V2.BMP
 Width:256, Height:256 Refs: 2655 - S:\INLINE\ART\CHARACTERS\PLAYABLE\LICENSE\CHRIS_EDWARDS\CEDWARDS_MAPS\CED_FINMAPS\CEDWARDS8BIT_ID3V_2.BMP
 Width:256, Height:256 Refs:  828 - S:\INLINE\ART\CHARACTERS\PLAYABLE\LICENSE\CHRIS_EDWARDS\CEDWARDS_MAPS\CED_FINMAPS\CEDWARDS8BIT_ID1V_1.BMP
 Width: 64, Height: 64 Refs:   96 - S:\INLINE\ART\CHARACTERS\PLAYABLE\LICENSE\CHRIS_EDWARDS\CEDWARDS_MAPS\CED_FINMAPS\CEDWARDS8BIT_ID4_V2.BMP

--------------------------------------------------------------------
Geometry Definitions
--------------------------------------------------------------------
 NumMaterials:  4 NumFaces: 2492 NumVerts: 2105 - Skin_Object_CEdwards

--------------------------------------------------------------------
Geometry Instances
--------------------------------------------------------------------
 Skin_Object_CEdwards

--------------------------------------------------------------------
Asserts / Warnings / Tips
--------------------------------------------------------------------
  
 Asserts:- 
  
 Warnings:- 
  
 Optmisation tips:- 
 Skin_Object_CEdwards-High number of vertices in object (2105, Optimum is < 512) 
  
 -END- 
 - EOF - 
